PilotGOne - view/record/edit GO games (SGF) in PalmOS

Download, Introduction, New Version, Key Features, Installation, Getting Started

PilotGOne does three things - records a game of Go (WeiQi/Wei-Ch'i, Baduk); plays back existing SGF files, including variations and comments; is a board, for stand-alone play while travelling. You can edit SGF files, but it is not a full-featured SGF editor. It can be used with problem collections, and joseki/jungsuk/dingshi dictionaries. We keep adding new features. The SGF source lives in PalmOS® memos, so you can simply edit the memos to make any changes to the SGF record that you want. It is for any PalmOS® 2.0, or later, handheld device.

** Please see also PilotGOne on sensei's for some other peoples' more recent versions.

Download the latest version (0.8.1), July 2003 – 36 kb (zip format)

Detailed contents (same as left frame)


Here are some screenshots from the program -- all of them also appear later in the documentation:

       [Animated Screenshots of the program]

PilotGOne is distributed under GNU General Public License – the documentation, under the GNU Free Documentation License. Therefore, it is free - anyone may download and use it as long as they want, without payment. It also designed such that you can help improve the program, without someone else benefiting commercially. :-)

Like the program? Found a bug? – please do write to Brian Brunswick, or Sylvain Soliman, to tell them how great it is, or to report bugs (please check Known "Bugs"/Limitations first!). The PilotGOne Team are giving you source code in the hope that you might do some useful work that they can't be bothered to do! :-)

You can share your thoughts with other users, or help PilotGOne's developers by joining one of the specialised PilotGOne Mailing lists, or even joining the PilotGOne Team!

Some Reviews, and Free Download Sites: PilotGOne is also available from several major sites. Sometimes people have written reviews of PilotGOne and other products. Please add your comments there, as well. Some sites are: Freeware Palm, Palm Gaming World, Palm Info -- then search for "pilotgone", and Visor Village.

Documentation: you can also download your own, copy of the documentation that you are now reading. This is a 119 kb zip format file (213 kb uncompressed), which includes the web pages, and all the graphics – these will be unzipped into a directory of their own called pgdocs. To print the documentation, either read/print the frames as separate files, or print the frames (Microsoft Internet Explorer: File/ Print .../ Only the Selected Frame/ [OK]; Netscape (and probably Mozilla): File/ Print .../ The Selected Frame/ [OK]; Opera: File/ Print Preview/ Active Frame/ [OK]).

To find out about new versions, either regularly check the rec.games.go newsgroup, or subscribe to the pilotgone-announce mailing list.

New Version – July 2003 – version 0.8.1

This version is brought to you, not only by Sylvain Soliman, and Brian Brunswick, but also by the active involvement of Joerg Abendroth, Harry Fearnley, and Rodney Topor.

In this version:

We also owe special thanks to Martin Schmidt, who produced the independent programs SGFtoMPA, and MPAtoSGF to help us manage our game records on Windows (98/ ME/ 2000/ NT/ XP) PCs.

Earlier versions, as well as the documentation, and the source files, are all available for download.

Key Features


Install the "pilotgone.prc" file, just as you would any other PalmOS® application. If you are using a MS Windows system to do this, then you can automatically associate ".PRC" File Types with the PalmOS Application Installer (default location is probably "C:\Palm\Instapp.exe"). A one-off installation can be done by opening the Palm Desktop/ Install/ Add/ etc ... Do a HotSync, in the normal way.

If you have already installed an earlier version of PilotGOne, then it is safe to install the new version on top of the old version.

Getting Started

For most of the basic uses, it is usually fairly clear how to do it. If/when you want to do more specialised things, you will find much fuller details later.

We suggest that you configure Board Preferences, especially remapping buttons.

Most of the information that you need, and the possible actions, are shown as "gadgets" which are along the bottom, and up the right hand side, of the board.

To create a new game record do "New ..."; supply the information; tap "New" again; place the stones (also "backspace" to delete/undo previous move; "space" to pass), until "done". Finally, add the "Result" to the "Game Info".

To view an existing game, select an SGF memo, and use (Skip)Forward and (Skip)Back, or the PalmOS® device's "page up"/"page down" buttons, until "done". You can either guess the next move (by tapping on an empty point), or simply play through the game.

Editing an existing game record: You can use PilotGOne to do many things – lots of details below. Alternatively, use Memo Pad to edit the raw SGF game record directly – beware!

Start         Contents         Next: Using PilotGOne (Mini-info in Listview; Open Old/New Game; Gadgets)

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